l u m e n
About:
The theme for this game was black and white, and I wanted to think about how the game could be not just black and white, but a journey from dark to light. My initial idea was a meditative puzzle game about bringing a dark world to light, which became Lumen.
A game that inspired me in the creation of Lumen is a game called Monument Valley. A very meditative puzzle game where using perspective you solve mind bending puzzles. I had this in mind when desigining the sound design / style for Lumen.
You start as a single star and trace constellations until the sky is illuminated with your light. I started simple: figuring out how to draw lines between stars and using coordinate space to build different levels. Then came the effects: the way the stars move, the shooting star between levels, and the particles that come with them. Finally, I built the sound. Every sound is generated in code! For example, each line you draw plays a tone built from sine waves, following a D major pentatonic scale.
Overall, I think the game turned out cute and simple, but stylized. A very chill and relaxing game.
Controls:
Mouse / Touch - Drag to connect stars


Comments
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genuinely gorgeous and incredible UI design please team up with hyaesia to make the perfect constellation game :)
Wow this was a very cool experience and everything about it is very relaxing. The part I really enjoyed in particular is how satisfying each click and drag is, the visuals and sounds are really nice!